Score: 11/13
Written by Drunken Gamer
with the beta ending that also meant the characters all got wiped and I found myself back in the character creator; to start again.
When you start your career in The Federation, before you pick your race, you have to choose your speciality. In the beta I had tried both the Tactical Officer and Science Officer, who are the game’s DPS & Support roles respectively. For live I have decided to play an Engineering Officer, who are STO’s tanks. After you have picked your career you are sent to the main creator and made to pick your race.
This time I was planning on going with a human that looked somewhat like myself, but to be honest, knowing the depth of the character creator, the enticement of the race specific traits couldn’t keep me away from creating my own unique race.
For those that missed my hands-on last month: every character gets 4 traits, which are basic gameplay and stat enhancements. Some will be locked racial traits if you play as one of the pre-made races, which you can then compliment with traits from the generic choices.
To make this seem balanced, the predefined racial traits are a touch more focused and favourable than the generic traits. Fair, because they also lose some of their customisability.
After you have selected the traits it’s time to once again lose the next few hours tweaking your character to perfection. Cryptic have had plenty of experience crafting these character creators. All the lessons they have learnt from both City of Heroes/Villains & Champions Online have been applied and polished even further here.
The number of parts that you can apply to your custom race is quite impressive, and that’s before you get to start tweaking them. Almost every element of the character can be tweaked, from obvious items such as height and bulk, down to the slope of your cranium and size of your eyes. After you are finally done with your tweaking you are treated to the games intro CGI. This was not here when I played the beta and does a good job of setting the story of the game world. What makes it even better is that it’s voiced by the legendary Leonard Nimoy! (Look, I’m a trekkie, and he ‘is’ a legend).
Once you are thrown straight into the tutorial, a battle with the Borg in the Vega system ensues. You are guided through your tasks in the tutorial by the Emergency Medical Hologram, or EMH, of the USS Khitomer, who in another nod to the trekkies is voiced by Zachary Quinto. If you want to read a more detailed explanation of the tutorial itself, you can read my walkthrough of it in last month’s issue.
Read More in Issue 23
About the game
RED ALERT!!!
ALL HANDS TO BATTLE STATIONS!!!!
Star Fleet Command, this is Ensign DrunkenGamer of the USS StarBug…. Our ship is under attack from the Borg in the Vega System. The Captain and most of the command staff have been killed, I have assumed temporary command of the vessel and am engaging the enemy….We need assistance…Send the rest of the fleet NOW!!!
RED ALERT!!!
Last month I brought you my opinion of Cryptic studios latest MMO, Star Trek Online. Since then the game has gone live, which allows me to go back and see if the beta period has changed anything. One thing first though; I would like to thank Cryptic for an enjoyable end of beta event. The first stage was a bit unfair on the players that took the option of joining the Klingon fleet – they were badly outnumbered. However the second stage, with the Borg overrunning everything, was a lot of fun, and some of those fights had a true feeling of accomplishment.
