Thursday, February 21st, 2013
It was the gaming industry’s worst kept secret in recent years, but that did little to prevent applause ringing around the room when, last night, Sony’s Andrew House first uttered the words “Playstation 4” to a room full of international journalists.
Finally, we have the first “official” acknowledgement from the big console makers that the next generation is coming, and Sony, wanting to avoid the same mistakes they made at the start of the current generation, have thrown their hat into the ring first, giving us a huge look at their plans for the future of gaming.
Sony opened the show by announcing their determination to do things the right way with the PlayStation 4. While the PS3 was all about putting the most advanced product possible on the market, powered by Sony’s mega-money investment in Cell, the PS4 is a different beast.
Sony’s system architect, Mike Cerny, revealed the next-gen console is built on “super-charged PC architecture”, bringing an X86 CPU, enhanced PC GPU, and 8GB of memory together to create a machine capable of multitasking and impressive output. The significance of this goes further than providing the most powerful specs available though. With the PS4, Sony have ensured that the development environment – much maligned by devs during the early (and even current) days of the PS3 – is as streamlined as possible. It seems to be working too, with plenty of developers praising the ease of developing for the PS4 throughout the night.