It’s hard to start any review of Mythos without at least briefly touching on its development story.
Created back in 2006 by Flagship Studios, Mythos was actually little more than a network testing tool for their other project at the time, HellGate: London.
When they saw Mythos had the potential to become a game in its own right, a team was created to make it happen.
However, shortly after the game reached an open-beta stage, Flagship had to close its doors, meaning ownership of the IP was handed over to Hanbitsoft.
Now, after partnering with top online publishers Frogster, the game is finally finished. Having recently come out of beta, its time to give the game a review and find out if Mythos was worth the long-ass wait.
Mythos is free-to-play MMO set in the world of Uld, where a bunch of once peaceful races are now at war. An alliance based on cooperation was held between the Humans, Gremlins, Satyr & Cyclops, but as always, all it takes is one greedy person to destroy it for everyone. A Human mercenary decided to steal an ancient Cyclops artefact, causing the entire world to lose the plot; normally peaceful animals became feral, attacking anything and everything that moves. This is where you enter the world.
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