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	<title>Thirteen1: Free Video Games Magazine &#187; PlayStation 3</title>
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	<link>http://www.thirteen1.com</link>
	<description>Multi format digital video games magazine with Xbox, Playstation, PC, mobile and indie news, reviews, previews, giveaways and Freebies</description>
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		<title>Review: The Last of Us</title>
		<link>http://www.thirteen1.com/2013/06/14/review-the-last-of-us/?&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=review-the-last-of-us</link>
		<comments>http://www.thirteen1.com/2013/06/14/review-the-last-of-us/?#comments</comments>
		<pubDate>Fri, 14 Jun 2013 06:14:07 +0000</pubDate>
		<dc:creator>Kayure</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[T1 Monthly]]></category>
		<category><![CDATA[The Last of Us]]></category>

		<guid isPermaLink="false">http://www.thirteen1.com/?p=25727</guid>
		<description><![CDATA[<p>Naughty Dog are an astonishing collective of developers. From the Crash Bandicoot and Jak &#038; Daxter series&#8217; that defined platformers in the PS1/PS2 eras, to the excellent Uncharted franchise that raised the bar for cinematic action in videogames on the PS3; ND have always looked to innovate with their IP&#8217;s rather than play it safe, [...]</p><p>The post <a href="http://www.thirteen1.com/2013/06/14/review-the-last-of-us/?">Review: The Last of Us</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></description>
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<strong>Naughty Dog are an astonishing collective of developers. From the Crash Bandicoot and Jak &#038; Daxter series&#8217; that defined platformers in the PS1/PS2 eras, to the excellent Uncharted franchise that raised the bar for cinematic action in videogames on the PS3; ND have always looked to innovate with their IP&#8217;s rather than play it safe, and they rarely miss.</strong></p>
<p>But The Last of Us, a new action/survival game, is something else entirely. It&#8217;s bold, it&#8217;s risky, and I couldn&#8217;t imagine a more perfect send off for the PS3. You&#8217;ve only gone and done it again Naughty Dog. Good boy.</p>
<p>The Last of Us has been an anticipated release ever since its 2011 reveal, and not just for the accomplished looking gameplay teased via promotional videos. A game that sees Naughty Dog step into uncharted (how ironic!) mature gaming territory, The Last of Us also marks the first time the studio has ever split into two teams.</p>
<p><span class="morelink"><a href="http://www.thirteen1.com/Issues/1313613/mag.php#32">Read More in Issue 63 of T1 Monthly</a></span></p>
<p>The post <a href="http://www.thirteen1.com/2013/06/14/review-the-last-of-us/?">Review: The Last of Us</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></content:encoded>
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		<title>Review: Remember Me</title>
		<link>http://www.thirteen1.com/2013/06/14/review-remember-me/?&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=review-remember-me</link>
		<comments>http://www.thirteen1.com/2013/06/14/review-remember-me/?#comments</comments>
		<pubDate>Fri, 14 Jun 2013 06:10:12 +0000</pubDate>
		<dc:creator>Kayure</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
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		<category><![CDATA[capcom]]></category>
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		<category><![CDATA[Remember Me]]></category>
		<category><![CDATA[T1 Monthly]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://www.thirteen1.com/?p=25723</guid>
		<description><![CDATA[<p>Remember Me is a new IP from Capcom, which is always a welcome, if somewhat risky move at the end of a console life cycle. By conquering immersive storytelling while simultaneously serving up little of interest in its core gameplay, Remember Me will be remembered fondly for its enamouring world and characters by those who [...]</p><p>The post <a href="http://www.thirteen1.com/2013/06/14/review-remember-me/?">Review: Remember Me</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></description>
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	<img class="ngg-singlepic ngg-left" src="http://www.thirteen1.com/wp-content/gallery/cache/5201__320x240_gaming-remember-me-screenshot-10.jpg" alt="gaming-remember-me-screenshot-10" title="gaming-remember-me-screenshot-10" />
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<strong>Remember Me is a new IP from Capcom, which is always a welcome, if somewhat risky move at the end of a console life cycle. By conquering immersive storytelling while simultaneously serving up little of interest in its core gameplay, Remember Me will be remembered fondly for its enamouring world and characters by those who played it through to the end, yet instantly forgotten by those who only have a quick play with it&#8217;s flaky mechanics.</strong></p>
<p>Taking place in Neo-Paris, Remember Me throws you into a world where memories are controlled by one corporation, and everyone is waiting to get their next hit of them. Whether that be buying a first kiss memory from a vending machine or a number of other treasured memories long forgotten. You play as Nilin, a memory hunter &#8211; one of the best &#8211; who uses all her prowess to try and take down the company who made her who she is. She&#8217;s also intent on recovering her own lost memories to discover her past, and just generally survive the harsh alternate future Capcom have crafted.</p>
<p><span class="morelink"><a href="http://www.thirteen1.com/Issues/1313613/mag.php#56">Read More in Issue 63 of T1 Monthly</a></span></p>
<p>The post <a href="http://www.thirteen1.com/2013/06/14/review-remember-me/?">Review: Remember Me</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></content:encoded>
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		<title>Why you Should Buy the Knife of Dunwall DLC</title>
		<link>http://www.thirteen1.com/2013/05/14/why-you-should-buy-the-knife-of-dunwall-dlc/?&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=why-you-should-buy-the-knife-of-dunwall-dlc</link>
		<comments>http://www.thirteen1.com/2013/05/14/why-you-should-buy-the-knife-of-dunwall-dlc/?#comments</comments>
		<pubDate>Tue, 14 May 2013 06:00:33 +0000</pubDate>
		<dc:creator>Dr Z</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[PC]]></category>
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		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://www.thirteen1.com/?p=24851</guid>
		<description><![CDATA[<p>Alaric looks at Arkane Studio's first story-driven episode for "Dishonored" and explains why it's a solid investment.</p><p>The post <a href="http://www.thirteen1.com/2013/05/14/why-you-should-buy-the-knife-of-dunwall-dlc/?">Why you Should Buy the Knife of Dunwall DLC</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></description>
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<strong>The Knife of Dunwall is the second of three downloadable add-ons for Dishonored, a game that reminded critics and gamers how first-person action titles don&#8217;t necessarily have to stick a gun in players&#8217; hands to make things enjoyable.</strong></p>
<p>If there are any doubts as to where Dishonored takes its inspiration, The Knife of Dunwall should cast such doubts aside.  This is what the Thief games would have been if there had been less shit to steal and more ways to kill people, and The Knife of Dunwall pays tribute to Looking Glass Studios&#8217; first-person sneaker with little flourishes of nostalgia.  </p>
<p><span class="morelink"><a href="http://www.thirteen1.com/Issues/1313513/mag.php#42">Read More in Issue 62 of T1 Monthly</a></span></p>
<p>The post <a href="http://www.thirteen1.com/2013/05/14/why-you-should-buy-the-knife-of-dunwall-dlc/?">Why you Should Buy the Knife of Dunwall DLC</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></content:encoded>
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		<title>KONAMI Celebrates METAL GEAR SOLID&#8217;s 25th Anniversary with Ultimate Line-Up of Fan Favourites in one PlayStation®3 Package</title>
		<link>http://www.thirteen1.com/2013/04/23/konami-celebrates-metal-gear-solids-25th-anniversary-with-ultimate-line-up-of-fan-favourites-in-one-playstation3-package/?&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=konami-celebrates-metal-gear-solids-25th-anniversary-with-ultimate-line-up-of-fan-favourites-in-one-playstation3-package</link>
		<comments>http://www.thirteen1.com/2013/04/23/konami-celebrates-metal-gear-solids-25th-anniversary-with-ultimate-line-up-of-fan-favourites-in-one-playstation3-package/?#comments</comments>
		<pubDate>Tue, 23 Apr 2013 05:48:09 +0000</pubDate>
		<dc:creator>Dr Z</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[METAL GEAR SOLID: THE LEGACY COLLECTION]]></category>
		<category><![CDATA[t1 news]]></category>

		<guid isPermaLink="false">http://www.thirteen1.com/?p=24167</guid>
		<description><![CDATA[<p>Konami Digital Entertainment, Inc., today announced it will release METAL GEAR SOLID: THE LEGACY COLLECTION in North America and South America in June 2013. Celebrating the 25th anniversary of the METAL GEAR SOLID franchise, this PlayStation®3 exclusive package will include METAL GEAR SOLID, METAL GEAR SOLID 2: HD Edition, METAL GEAR SOLID 3: HD Edition [...]</p><p>The post <a href="http://www.thirteen1.com/2013/04/23/konami-celebrates-metal-gear-solids-25th-anniversary-with-ultimate-line-up-of-fan-favourites-in-one-playstation3-package/?">KONAMI Celebrates METAL GEAR SOLID&#8217;s 25th Anniversary with Ultimate Line-Up of Fan Favourites in one PlayStation®3 Package</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></description>
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	<img class="ngg-singlepic ngg-right" src="http://www.thirteen1.com/wp-content/gallery/cache/5517__320x240_mgs_legacy_boxfront.jpg" alt="mgs_legacy_boxfront" title="mgs_legacy_boxfront" />
</a>
<strong>Konami Digital Entertainment, Inc., today announced it will release METAL GEAR SOLID: THE LEGACY COLLECTION in North America and South America in June 2013.</strong></p>
<p>Celebrating the 25th anniversary of the METAL GEAR SOLID franchise, this PlayStation®3 exclusive package will include METAL GEAR SOLID, METAL GEAR SOLID 2: HD Edition, METAL GEAR SOLID 3: HD Edition (which includes the original MSX versions of METAL GEAR and METAL GEAR 2), METAL GEAR SOLID: Peace Walker HD Edition, METAL GEAR SOLID: VR MISSIONS and METAL GEAR SOLID 4: Trophy Edition. In addition, the collection will also include two Ashley Wood digital graphic novels.</p>
<p>&#8220;We wanted to give METAL GEAR SOLID fans the opportunity to experience the series from beginning to end, all on one console,&#8221; said Tomoyuki Tsuboi, President of Konami Digital Entertainment, Inc. &#8220;With the collection&#8217;s multiple titles, players can truly see how METAL GEAR SOLID evolved into the critically acclaimed and beloved franchise it is today.&#8221;<span id="more-24167"></span></p>
<p>The METAL GEAR SOLID series is the seminal work of Hideo Kojima, Japan&#8217;s master game creator, and the progenitor of the stealth action game genre. With more than 33 million units sold to date, the METAL GEAR series has become a global phenomenon. The player controls a secret agent from an elite special forces unit who is sent on solo stealth missions through enemy installations, vast jungles, and sometimes even the thick of battle.  Alone and surrounded by the enemy, even a special forces agent will find it tough to come out alive. But that is the secret behind the series&#8217; popularity—the cerebral challenge of figuring out how to avoid combat, and the thrill of sneaking through enemy territory undetected.</p>
<p>Along with the gameplay, the METAL GEAR SOLID series is also known for its storyline, which blends seamlessly with the gameplay. The scenarios are based on extensive research and incorporate the  drama of actual developments in society. These elements have made METAL GEAR SOLID what it is today: a mature work of entertainment that transcends national borders and the confines of video games, and one of the leading products of the Japanese content business.</p>
<p>For more information and assets, please visit: <a href="http://www.konami.com/downloads/">http://www.konami.com/downloads/</a></p>
<p>The post <a href="http://www.thirteen1.com/2013/04/23/konami-celebrates-metal-gear-solids-25th-anniversary-with-ultimate-line-up-of-fan-favourites-in-one-playstation3-package/?">KONAMI Celebrates METAL GEAR SOLID&#8217;s 25th Anniversary with Ultimate Line-Up of Fan Favourites in one PlayStation®3 Package</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></content:encoded>
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		<title>Defiance Review</title>
		<link>http://www.thirteen1.com/2013/04/22/defiance-review/?&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=defiance-review</link>
		<comments>http://www.thirteen1.com/2013/04/22/defiance-review/?#comments</comments>
		<pubDate>Mon, 22 Apr 2013 05:36:10 +0000</pubDate>
		<dc:creator>Dr Z</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[PC]]></category>
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		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://www.thirteen1.com/?p=24124</guid>
		<description><![CDATA[<p>Defiance is a new type of MMO with its own linked-in TV show, and while it may not topple the giant that is World of Warcraft, it also has no intention of doing so.</p><p>The post <a href="http://www.thirteen1.com/2013/04/22/defiance-review/?">Defiance Review</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></description>
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<strong>Defiance is a new type of MMO with its own linked-in TV show, and while it may not topple the giant that is World of Warcraft, it also has no intention of doing so.</strong></p>
<p>Let’s be honest, who needs to worry about kungfu panda&#8217;s and magical elves when you have an ass kicking, alien fuelled, massively multiplayer third person shooter on your side?</p>
<p>Defiance opens up in the city of San Francisco, ravaged by war, mutants, hellbugs, and the ever present danger and intrigue of Arkfalls. The setting for Defiance is very urban and gritty, a facet that very much extends to the mission types. In the face of familiarity, San Francisco makes for a surprisingly interesting and rich setting for a game, and that they allow you to battle on recognisable landmarks like the legendary Golden Gate bridge is a very nice touch indeed.</p>
<p>Character creation comes off as a little lacklustre, with extremely limited looks and starting attire for your Ark Hunter.  There is the option of playing as either a Human or a Votan Irathient though, which offers more cosmetic changes. You choose a back story at character creation that determines your class, clothing and your starting weapon, and you can always get new weapons and clothing by completing missions.</p>
<p><span class="morelink"><a href="http://www.thirteen1.com/Issues/1313413/mag.php#16">Read The Full Review in The latest Issue of T1 Monthly</a></span></p>
<p>The post <a href="http://www.thirteen1.com/2013/04/22/defiance-review/?">Defiance Review</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></content:encoded>
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		<title>Bioshock: Infinite Review</title>
		<link>http://www.thirteen1.com/2013/04/15/bioshock-infinite-review/?&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=bioshock-infinite-review</link>
		<comments>http://www.thirteen1.com/2013/04/15/bioshock-infinite-review/?#comments</comments>
		<pubDate>Mon, 15 Apr 2013 07:50:02 +0000</pubDate>
		<dc:creator>Dr Z</dc:creator>
				<category><![CDATA[PC]]></category>
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		<guid isPermaLink="false">http://www.thirteen1.com/?p=23776</guid>
		<description><![CDATA[<p>When I played the original BioShock for the first time I didn’t know what to expect. Back in 2007 I wasn’t the savvy gamer I am now (debateable, I know), and I hadn’t played any games by Irrational Games, meaning I missed out on System Shock 2. I only picked up its spiritual successor, BioShock, [...]</p><p>The post <a href="http://www.thirteen1.com/2013/04/15/bioshock-infinite-review/?">Bioshock: Infinite Review</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></description>
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<strong>When I played the original BioShock for the first time I didn’t know what to expect. Back in 2007 I wasn’t the savvy gamer I am now (debateable, I know), and I hadn’t played any games by Irrational Games, meaning I missed out on System Shock 2.</strong></p>
<p>I only picked up its spiritual successor, BioShock, as a buffer while I waited for Halo 3 and Call of Duty 4: Modern Warfare, and despite the time I spent with those two titles, it was BioShock that left a lasting impression on me. Never before had an FPS drawn me in with an engaging narrative, not to mention the superbly crafted world of Rapture, a dystopian city built under the sea. How could I not fall in love with its majesty, or the mystery behind its downfall? The genius science fiction involving splicing and ADAM, the 1960s backdrop, Andrew Ryan’s doomed vision of a society without limits, and of course the trippy hypnotherapy  twist – wow! Yes, BioShock really did leave its mark on me. Unfortunately the same could not be said for BioShock 2. While it’s not an overly terrible game, it didn’t cut the mustard like its predecessor. But enough talk of the past, as easy as it is to reminisce of games gone by, it’s BioShock Infinite that everybody’s talking about these days.<br />
There’s a strong family resemblance between BioShock Infinite and its older brother; the theme of “it’s the same, but different” is constant throughout. Andrew Ryan, the charismatic ruler of Rapture from BioShock is replaced by Zachary Hale Comstock, or Father Comstock the Prophet as he’s known by the residents of Columbia.</p>
<p><span class="morelink"><a href="http://www.thirteen1.com/Issues/1313413/mag.php#22">Read The Full Review in The latest Issue of T1 Monthly</a></span></p>
<p>The post <a href="http://www.thirteen1.com/2013/04/15/bioshock-infinite-review/?">Bioshock: Infinite Review</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></content:encoded>
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		<title>Sniper Elite: Nazi Zombie Army Review</title>
		<link>http://www.thirteen1.com/2013/03/21/sniper-elite-nazi-zombie-army-review/?&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sniper-elite-nazi-zombie-army-review</link>
		<comments>http://www.thirteen1.com/2013/03/21/sniper-elite-nazi-zombie-army-review/?#comments</comments>
		<pubDate>Thu, 21 Mar 2013 06:06:31 +0000</pubDate>
		<dc:creator>Dr Z</dc:creator>
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		<description><![CDATA[<p>When you are asked to review a game with a name like ‘Nazi Zombie Army’, your reply will always be “hell, yes.” A game with a name like that can’t suck; well, at the very least it’s unlikely to be boring. That was my thought process when I took this review on, and I’m happy [...]</p><p>The post <a href="http://www.thirteen1.com/2013/03/21/sniper-elite-nazi-zombie-army-review/?">Sniper Elite: Nazi Zombie Army Review</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></description>
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<strong>When you are asked to review a game with a name like ‘Nazi Zombie Army’, your reply will always be “hell, yes.” A game with a name like that can’t suck; well, at the very least it’s unlikely to be boring. That was my thought process when I took this review on, and I’m happy to say that I was not disappointed. </strong></p>
<p>Nazi Zombie Army (NZA) brings a lot to the gory and somewhat blood-soaked table. A standalone expansion game based on the Sniper Elite series, NZA was developed by Rebellion, the award-winning Oxford-based developer responsible for titles such as Star Wars Battlefront: Renegade Squadron, Sniper Elite, and Sniper Elite V2.</p>
<p>NZA is set at the tail end of WWII. Hitler is having a rough go of things; with the writing on the wall he makes a last-ditch effort at world domination by unleashing an army of undead Nazis. Your job is to complete missions by mowing down wave after wave of ill-tempered racist zombies in a dark version of Berlin.</p>
<p>Sniping the undead is decidedly easier than taking out baddies in previous iterations of the Sniper Elite series. The folks at Rebellion have made it simple to hit your targets, but there are more than enough nefarious enemies to keep your trigger finger twitching. NZA also marks the return of Sniper Elite’s ‘kill cam’ &#8211; an opportunity to watch bullets rip through decaying flesh, bone, and organs up close. It’s a cool effect, and extremely satisfying to watch your well-placed shot explode through zombie skulls and chests in slow motion. </p>
<p><span class="morelink"><a href="http://www.thirteen1.com/Issues/1313313/mag.php#26">Read The Full Review in Issue 60 of T1 Monthly</a></span></p>
<p>The post <a href="http://www.thirteen1.com/2013/03/21/sniper-elite-nazi-zombie-army-review/?">Sniper Elite: Nazi Zombie Army Review</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></content:encoded>
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		<title>Review &#8211; Assassin&#8217;s Creed III</title>
		<link>http://www.thirteen1.com/2012/11/01/review-assassins-creed-iii/?&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=review-assassins-creed-iii</link>
		<comments>http://www.thirteen1.com/2012/11/01/review-assassins-creed-iii/?#comments</comments>
		<pubDate>Thu, 01 Nov 2012 12:16:38 +0000</pubDate>
		<dc:creator>Kayure</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PlayStation 3]]></category>
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		<category><![CDATA[Assassins Creed III]]></category>
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		<guid isPermaLink="false">http://www.thirteen1.com/?p=18022</guid>
		<description><![CDATA[<p>Ezio is out, Connor is in, and the long anticipated third chapter of Assassin's Creed is finally here</p><p>The post <a href="http://www.thirteen1.com/2012/11/01/review-assassins-creed-iii/?">Review &#8211; Assassin&#8217;s Creed III</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></description>
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<strong>Daily readers will be aware of just how much we at T1 Towers love the Assassin&#8217;s Creed series, from the daring exploits of Ezio, Altair and Desmond to the British humour of Shaun.</strong></p>
<p>The 5th console game, Assassin&#8217;s Creed III (Ubisoft and Rockstar have the same counting teacher) delivers us a new protagonist &#8211; half English, half Native American, Connor Kenway.</p>
<p>Desmond re-enters the Animus to relive the memories of his Colonial Age ancestor in an attempt to find the mysterious Key required to open the door barring the way at the hidden location, revealed at the end of Assassin&#8217;s Creed Revelations.</p>
<p>The game begins with a startling revelation of its own &#8211; the first playable ancestor is not Connor Kenway but his father, the extremely British Haytham Kenway. The opening sequences detail how his superiors in London sent him to Boston in order to find a mysterious First Civilization storehouse to aid them in the Templar/Assassin war and to uncover the mystery of The Ones Who Came Before. </p>
<p><span class="morelink"><a href="http://www.thirteen1.com/Issues/Daily/011112/mag.php#4"title="T1 Daily - The free to read digital video games magazine">Read More in Today&#8217;s Issue of T1 Daily</a></span></p>
<p>The post <a href="http://www.thirteen1.com/2012/11/01/review-assassins-creed-iii/?">Review &#8211; Assassin&#8217;s Creed III</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></content:encoded>
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		<title>Alien Spidy: Cute meets Hardcore Gameplay</title>
		<link>http://www.thirteen1.com/2012/10/31/alien-spidy-cute-meets-hardcore-gameplay/?&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=alien-spidy-cute-meets-hardcore-gameplay</link>
		<comments>http://www.thirteen1.com/2012/10/31/alien-spidy-cute-meets-hardcore-gameplay/?#comments</comments>
		<pubDate>Wed, 31 Oct 2012 13:14:02 +0000</pubDate>
		<dc:creator>Dr Z</dc:creator>
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		<guid isPermaLink="false">http://www.thirteen1.com/?p=17972</guid>
		<description><![CDATA[<p>Cute meets hardcore in this difficult but delightful upcoming platformer</p><p>The post <a href="http://www.thirteen1.com/2012/10/31/alien-spidy-cute-meets-hardcore-gameplay/?">Alien Spidy: Cute meets Hardcore Gameplay</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></description>
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<strong>Once upon a time there was a hole in the hardcore arcade gaming world, then Super Meat Boy filled it.  But the hardcore arcade gaming world always wants more, so now we&#8217;re being approached by a small eight-legged hero on the hunt for his missus.</strong></p>
<p>Alien Spidy is set to surprise those who think it&#8217;s just another cute platform-action game.  </p>
<p>Published by Kalypso Media Digital Ltd. and developed by Enigma Software Productions, Alien Spidy sees our protagonist following a physics-based trail of shiny objects, score multipliers, power-ups, and obstacles, in a quest to rebuild his crashed spacecraft and rescue his other half, Virgi.</p>
<p><span class="morelink"><a href="http://www.thirteen1.com/Issues/Daily/311012/mag.php#4"title="T1 Daily - The free to read digital video games magazine">Read More in Today&#8217;s Issue of T1 Daily</a></span></p>
<p>The post <a href="http://www.thirteen1.com/2012/10/31/alien-spidy-cute-meets-hardcore-gameplay/?">Alien Spidy: Cute meets Hardcore Gameplay</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></content:encoded>
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		<title>Dishonored Review</title>
		<link>http://www.thirteen1.com/2012/10/08/dishonored-review/?&#038;utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=dishonored-review</link>
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		<pubDate>Mon, 08 Oct 2012 12:21:32 +0000</pubDate>
		<dc:creator>Dr Z</dc:creator>
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		<guid isPermaLink="false">http://www.thirteen1.com/?p=16838</guid>
		<description><![CDATA[<p>Welcome to Dunwall, one of the best realised worlds this side of Bioshock</p><p>The post <a href="http://www.thirteen1.com/2012/10/08/dishonored-review/?">Dishonored Review</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></description>
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<strong>Welcome to Dunwall, a plague ridden, rat-infested, “whalepunk” dystopian take on Victorian-age London – home to wealthy aristocrats, disparaged citizens, a corrupt government and ultimately one of the most compelling, well realised game worlds this side of Bioshock&#8217;s Rapture. With an evolving story that changes depending on how you play, freedom to attack missions however you please, and the Blink power – one of the best game travel mechanics to ever hit a game &#8211; Dishonored is absolutely everything it promised to be, and maybe even a little bit more.</strong></p>
<p>You play as the silent Corvo Attarno, loyal Royal Protector to the Empress, who witnesses and gets framed for her murder. 6 months later, just before he is to be sentenced to death, a group of loyalists set the wheels in motion to help Corvo escape his cell. The nefarious Lord Regent is now in power and the young Emily, daughter of the Empress and rightful heir to the throne, is missing. Time for you to aid to the Loyalists and set things right.</p>
<p>What unfolds is a compelling tale that succeeds in anchoring your protagonist into his surrounding world, although the story itself won&#8217;t win any awards. Much like Bioshock, it&#8217;s the world housing the story that proves to be more compelling than the yarn spun within it. The strikingly realised mechanical London is superbly brought to life, placing you in the middle of an industrial revolution powered by whale oil. A varied colour palette strikes a near perfect balance between moody tones and brightened areas of hope, while the NPC&#8217;s, from street gangs and posh toffs to plague ridden “weepers”, all help to establish a city torn to pieces. If you take the time, a rewarding back story can be learned by reading the various books, letters and scriptures found scattered throughout the world, rather than being spoonfed the info through cutscenes. As such, you ultimately take out of Dishonored what you put in, a facet that holds true both when it comes to understanding the world you&#8217;re traversing and improving Corvo&#8217;s core abilities.</p>
<p><span class="morelink"><a href="http://www.thirteen1.com/Issues/Daily/081012/mag.php#6" title="T1 Daily - The free to read digital video games magazine">Read More in Today&#8217;s Issue of T1 Daily</a></span></p>
<p>The post <a href="http://www.thirteen1.com/2012/10/08/dishonored-review/?">Dishonored Review</a> appeared first on <a href="http://www.thirteen1.com">Thirteen1: Free Video Games Magazine</a>.</p>]]></content:encoded>
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