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Posts Tagged ‘ipad’

Football Manager Handheld 2012 Out Now

Thursday, December 8th, 2011

fm2012 After the success of Football Manager Handheld 2011, the development team have listened to feedback from fans and taken the experience to a whole new level.

With a host of new features, Football Manager Handheld 2012 keeps its position as the most realistic and played football (soccer) management simulation game in the world, and includes the introduction of a new game mode, “Challenge Mode,” for the first time in the Football Manager series.

Football Manager Handheld 2012’s new Challenge Mode allows you to feel the pressure of being a manager in some familiar short-term situations, that epitomize being a boss.

You’ll go through relegation battles, injury nightmares and dealing with an unhappy squad. In these quick-to-play challenges, you can experience the situations that make or break real-life bosses. It’s a whole new way of playing Football Management games! (more…)

Magnetic Billiards Topples Angry Birds From Top Spot on the iOS App Store

Monday, August 15th, 2011

ipad_02_500 A curious thing happened on Apple’s iTunes App Store this weekend.  In one tiny corner of the App Store – the UK Puzzle “What’s Hot” category – for a brief, twinkling moment in time, a game other than Angry Birds appeared at the top of a chart.

A million puzzled App Store customers gazed in wonder at an icon that did not feature a round, red, beaked blob, and a thousand delighted iOS game developers cheered that the upset avians’ seemingly endless monopoly on the top slots was finally starting to slip.

Magnetic Billiards: Blueprint, the critically acclaimed iOS game by veteran bearded game designers The Pickford Bros, was officially hotter than Angry Birds!
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Final Fantasy Tactics: The War of the Lions Released on iPhone

Thursday, August 4th, 2011

final_fantasy_tactics_lion_war_logo Square Enix Ltd. today announced that Final Fantasy Tactics: The War of the Lions, which has received global acclaim on several platforms, is now available as part of a worldwide simultaneous release for the iPhone and iPod touch.

Final Fantasy Tactics was first released in Japan for the PlayStation in 1997 and sold over 2.4 million copies worldwide. In 2007, the popularity of the series expanded when Final Fantasy Tactics: The War of the Lions was released for PSP.

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Hospital Havoc 2 Delivered to the iOS App Store This Month

Tuesday, August 2nd, 2011

1_logo-full Bitwise Design today announced that Hospital Havoc 2, a time management doctor sim game for iOS devices, is coming to the App Store this month as a free download.

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Ragnarok Online Moving to the iPad/iPhone

Monday, August 1st, 2011

20110730_ragnarokviolet_logo Ragnarok Online is getting a Single-Player incarnation, Ragnarok Violet, on the iOS devices courtesy of Gravity Interactive, Inc.

Gravity Interactive’s most famous and very popular MMORPG is being released as a single-player iPhone/iPad application which can be found on the Apple’s App Store on August 5, 2011.  The game will be available and free to download from the Apple’s App Store.

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Futuremark Games Studio Announces Unstoppable Gorg!

Tuesday, July 19th, 2011

gorg-carver Thrilling Space Defense Game to be Published by Headup Games for PC, Xbox Live Arcade and iPad

JULY 19, 1954 – URGENT TRANSMISSION FROM ECHO STATION

For the attention of President Culver:

GORG ARMADA LEAVING PLANET X -(STOP)- ATTACK ON EARTH IMMINENT -(STOP)- PREPARE DEFENSES -(STOP)- RECONNAISSANCE FOOTAGE AND INTELLIGENCE BRIEFING POSTED ON SPACEWIRE -(STOP)-

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Glasses Free 3D For iPhone And iPad

Thursday, March 31st, 2011

s1090001 Big Head Games is excited to announce a break through technology, developed in tandem with Korean tech firm Floorpali, comprising of a thin clear film and the BHG SDK all games can be made ‘glasses free’ 3D.

The effect is simply stunning, visually similar to 3DS but on the bigger and higher res screen of iPhone and iPad making this truly the next gen of handheld gaming.

It’s impossible to show the effect in a photo but here we see how simple the approach is, a wafer thin sheet of ‘plastic’ is laid on the screen and immediately images leap out at you.

Big Head’s Business Director Dave Vout explains “this is truly amazing, it blows away the Nintendo 3DS for size and resolution, it’s just a huge leap forward, we’ve worked very hard with Floorpali to develop something that is cheap but durable enough, this is going to change gaming on the iPad.”
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Angry Birds Rio Launches In App Stores Worldwide

Tuesday, March 22nd, 2011

ab_rio_app_icon Immediately available for iOS and Mac, Android exclusively in Amazon Appstore

Rovio today announced the availability of their latest game, Angry Birds Rio, on iOS, Mac and Android platforms. Starting today, the game can be downloaded from the App Store for iPhone, iPod Touch and iPad, from the Mac App Store for Mac computers, and for Android devices in the Amazon Appstore.

The game was developed in conjunction with Twentieth Century Fox, and features the animated stars of the studio’s upcoming film, RIO, which debuts in theaters on April 15. The game was officially launched in Rio de Janeiro at the world premiere of RIO.

Angry Birds Rio will also be available in the Ovi Store for Symbian^3 smartphones and the Palm App Catalog for Palm WebOS devices on April 8.
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Knights Of The Phantom Castle Comes To iPhone

Saturday, August 14th, 2010

171656-ffff IPad RTS favourite Knights of the Phantom Castle has hit the iPhone and iPod Touch in all its 16-bit glory.

Based on medieval warfare, Hudson Entertainment’s Knights lets users construct and conduct a unit of class-based knights with the objective of clearing over 50 stages set with various obstacles, treasures, and monsters; with gameplay specifically designed for the multi-touch interface.

Same as the iPad version, Knights of the Phantom Castle takes place across 3 scenes: Camp, Combat Deployment, and Stage Battle. Camp is where users create a unit of knights to deploy in to a later battle. In Combat Deployment, users set the formation of the unit, while Stage Battle is when they fight. Knights are classed in 6 groups: Defender, Soldier, Assassin, Ranger, Mage and Healer. Each class has unique skills (shields, special fighting techniques, etc.) which hold the keys to successfully conquering the stages.

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The world’s a stage, so take a bow.

Thursday, May 13th, 2010

We take a look at The Game Creators, and how their elasticated suit of user-friendly game creation tools are feeding the insatiable appetite of independent games developers.

fpsc_showcaseWith the growing number of independent-friendly digital platforms: XBLA Indie, Steam, iPhone, and more recently, the iPad – there has never been a more attractive opportunity for solo, or small teams of passionate independent games developers to get their own games out to the masses. The recent State of Independence conference in York was dedicated to self-publishing, featuring inspiring talks from a gaggle of games companies that have carved our reputations in the digital space – all licked up like catnip by a success hungry audience. Don’t worry if you missed out though, because we captured the day’s epic activities (from start-to-finish) in the May issue of Thirteen1

Strip back what is involved in the development of a game and you’ll find it’s a Russian Doll-like structure of design, coding, art, animation and sound. And that’s before you even plan how to get the message out and capture sales. Still daunted (queue heinous cackling)? You shouldn’t be. Enter The Game Creators, a UK-based patriarch of the bedroom coders. The Game Creators have been providing a suit of user-friendly game creation software for the past 25 years. Their dedicated team bring affordable and easy to use software tools that enable first-timers, or seasoned hobbyists, to create games and reach millions. (more…)